Zerg Units Table: Unit Types, Stats, and Damage. In the table below, you will find a list of all the Starcraft 2 Terran units along with the unit type, health, movement speed, armor, damage, damage bonuses, number of attacks, attack speed, and range for all the Terran units in Starcraft 2.
And finally, the Baneling. I debated between giving the number one spot to Siege Tanks. StarCraft II ' s campaign has units that are only playable in the campaign and not in the regular multiplayer mode, though they are available for custom maps. These mostly consist of units that have been scrapped from development such as the Terran Diamondback as well as various returning units from the original StarCraft such as the Terran Wraith and Goliath.
Units in StarCraft are one of three different sizes: small, medium and large. The size of a unit is taken into account when calculating the effects of different classes of damage. This is why, for example, a Firebat is very effective against Marines, but has a minimal effect on Siege Tanks. The damage classes and their effectiveness in relation to the three unit sizes are as follows:
- Normal weapons are equally effective against all types of units.
- Concussion/Plasma weapons do 50% damage against Medium units and 25% against Large units. Small units are fully affected.
- Explosive weapons do 50% damage against Small units and 75% against Medium units.
Protoss shields always take full damage from all attacks. Buildings are considered 'Large' units.
Jw org on line library. Some attacks, such as the Scarab explosion, also do 'splash damage', which means that any units or buildings within a short radius of the attack point will take a peripheral amount of damage.
The following table lists each unit's size and damage type:
Terran units
Unit | Size | Ground Attack | Air Attack |
---|---|---|---|
SCV | Small | Normal | - |
Marine | Small | Normal | Normal |
Firebat | Small | Concussive+ | - |
Ghost | Small | Concussive | Concussive |
Vulture | Medium | Concussive | - |
Siege Tank – Tank | Large | Explosive | - |
Siege Tank – Siege | Large | Explosive* | - |
Goliath | Large | Normal | Explosive |
Wraith | Large | Normal | Explosive |
Dropship | Large | - | - |
Science Vessel | Large | - | - |
Battlecruiser | Large | Normal | Normal |
Medic | Small | - | - |
Valkyrie | Large | - | Explosive+ |
Zerg units
Unit | Size | Ground Attack | Air Attack |
---|---|---|---|
Larva | Small | - | - |
Drone | Small | Normal | - |
Zergling | Small | Normal | - |
Hydralisk | Medium | Explosive | Explosive |
Ultralisk | Large | Normal | - |
Infested Terran | Small | Normal* | - |
Broodling | Small | Normal | - |
Defiler | Medium | - | - |
Queen | Medium | - | - |
Overlord | Large | - | - |
Scourge | Small | - | Normal |
Mutalisk | Small | Normal | Normal |
Guardian | Large | Normal | - |
Lurker | Medium | Normal+ | - |
Devourer | Large | - | Explosive |
Protoss units
Starcraft 2 Campaign Units
Units in StarCraft are one of three different sizes: small, medium and large. The size of a unit is taken into account when calculating the effects of different classes of damage. This is why, for example, a Firebat is very effective against Marines, but has a minimal effect on Siege Tanks. The damage classes and their effectiveness in relation to the three unit sizes are as follows:
- Normal weapons are equally effective against all types of units.
- Concussion/Plasma weapons do 50% damage against Medium units and 25% against Large units. Small units are fully affected.
- Explosive weapons do 50% damage against Small units and 75% against Medium units.
Protoss shields always take full damage from all attacks. Buildings are considered 'Large' units.
Jw org on line library. Some attacks, such as the Scarab explosion, also do 'splash damage', which means that any units or buildings within a short radius of the attack point will take a peripheral amount of damage.
The following table lists each unit's size and damage type:
Terran units
Unit | Size | Ground Attack | Air Attack |
---|---|---|---|
SCV | Small | Normal | - |
Marine | Small | Normal | Normal |
Firebat | Small | Concussive+ | - |
Ghost | Small | Concussive | Concussive |
Vulture | Medium | Concussive | - |
Siege Tank – Tank | Large | Explosive | - |
Siege Tank – Siege | Large | Explosive* | - |
Goliath | Large | Normal | Explosive |
Wraith | Large | Normal | Explosive |
Dropship | Large | - | - |
Science Vessel | Large | - | - |
Battlecruiser | Large | Normal | Normal |
Medic | Small | - | - |
Valkyrie | Large | - | Explosive+ |
Zerg units
Unit | Size | Ground Attack | Air Attack |
---|---|---|---|
Larva | Small | - | - |
Drone | Small | Normal | - |
Zergling | Small | Normal | - |
Hydralisk | Medium | Explosive | Explosive |
Ultralisk | Large | Normal | - |
Infested Terran | Small | Normal* | - |
Broodling | Small | Normal | - |
Defiler | Medium | - | - |
Queen | Medium | - | - |
Overlord | Large | - | - |
Scourge | Small | - | Normal |
Mutalisk | Small | Normal | Normal |
Guardian | Large | Normal | - |
Lurker | Medium | Normal+ | - |
Devourer | Large | - | Explosive |
Protoss units
Starcraft 2 Campaign Units
Starcraft Ii Units
Unit | Size | Ground Attack | Air Attack |
---|---|---|---|
Probe | Small | Normal | - |
Zealot | Small | Normal | - |
Dragoon | Large | Explosive | Explosive |
High Templar | Small | - | - |
Archon | Large | Normal+ | Normal+ |
Reaver | Large | Normal+ | - |
Shuttle | Large | - | - |
Observer | Small | - | - |
Scout | Large | Normal | Explosive |
Carrier | Large | - | - |
Interceptor | Small | Normal | Normal |
Arbiter | Large | Explosive | Explosive |
Dark Archon | Large | - | - |
Dark Templar | Small | Normal | - |
Corsair | Medium | - | Explosive+ |
Starcraft 2 Special Units 5th
* Weapon does splash damage to all units
+ Weapon does friendly splash damage (meaning it will hit allies and enemy units but not your own)